Realistic Weather V1.2

Realistic Weather V1.2

Realistic Weather mod for Farming Simulator 25, and it works in FS25 V1.8 version.

An overhaul to the weather system, focusing mainly on snow.

Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– New grass moisture system which dries tedded grass into hay over time
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)

Crop Fires:
– Dynamic crop fires can occur in certain conditions
– Fires will spread and move over time and new fires will spawn with their own identity
– Fires can be put out by cultivating the field, or they will eventually die out on their own when the crop is fully destroyed or when starts to rain
– Fires will actively try to avoid and escape cultivated or barren land

Blizzards:
– Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
– Temperature during blizzards can go as low as -15 celsius
– Snow will likely remain for much longer time

Droughts:
– Droughts result in extreme heat which will lead to rapid moisture loss in fields

Fog:
– Extremely thick fogs may occur where visibility is extremely low for up to 14 hours

Wheel Physics:
– Friction for all wheel types have been changed to be much more realistic
– Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
– Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
– Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
– Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
– Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required

Grass Moisture System:
– After tedding mowed grass, it will dry into hay over time based on its moisture
– Tedded grass has its own individual moisture content based on the moisture of the field when it was mowed
– Tedded grass will gain/lose moisture at different rates than fields
– New info box when standing on tedded grass, showing its moisture, required moisture, and whether it needs to be tedded (currently disabled on MP)
– Please bear in mind that this feature in its current state may cause lag on lower-end systems or on extremely large fields

Version 1.2:
– Added dynamic crop fires (read above)
– Added dynamic field flooding
– Added slurry tanker irrigation support (3x more output than sprayers)
– Added irrigation contracts
– Added settings menu to the general settings page
– Added a moisture screen to the menu where you can view moisture related values for owned fields / all fields and an option to toggle irrigation for fields
– Added default harvest moisture range for new modded crop types
– Reworked crop withering at low moisture to visually wither the crops instead of creating empty spaces
– Reworked moisture harvest yield
– Reworked sprayer irrigation to be more accurate
– Reworked the moisture map generation system for more variation
– Significant performance improvements
– Lowered the spray effect on moisture
– Reduced chance of blizzards and droughts
– Improved how the moisture system interprets rainfall
– Fixed an issue causing the game to permanently freeze
– Fixed spraying not syncing on MP
– Fixed empty bales remaining after rotting
– Possible fix for memory leaks
– Various bug fixes
– Prevented fog from spawning 2 days in a row
– Added Ukrainian translation
– Added Brazilian Portuguese translation
– Added Russian translation
– Added Spanish translation
– Added Czech translation
– Added the following options to the settings menu:
– Ability to rebuild the moisture map with custom cell dimensions
– Enable/disable withering
– Withering chance modifier
– Moisture gain modifier
– Moisture loss modifier
– Grass moisture gain modifier
– Grass moisture loss modifier
– Performance index modifier
– Moisture overlay behaviour
– Moisture screen behaviour
– Enable/disable blizzards
– Enable/disable droughts
– Enable/disable crop fires
– Enable/disable puddles
– Change moisture harvest yield factor

Author: Arrow

File Info: 6 MB / ZIP

Download - modsfire.com

How to Install Mods in Farming Simulator 25?

  • To install the mod in the game, download the .zip file and place it into the "Mods" folder located inside Documents > My Games > FarmingSimulator2025.
  • When starting a new game or loading a saved game, you must activate the newly added mod in the Mods & DLCs screen.
  • To purchase the installed mod in the game, press the "P" key to open the store. Then, navigate to the "Mods & DLCs" section from the left tabs. Here, you will see the newly installed mod.

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