Hinterkaifeck Map V5.0.0.4

June 19, 2025 Maps V1.9 0 Comments
Hinterkaifeck Map V5.0.0.4

Hinterkaifeck map for compatible with FS25 version V1.9.

There are a total of 47 fields and meadows and 20 forest plots for sale.

Changelog 5.0.0.4:
Note: No new save game is required.
– An error occurred while adding new recipes to the bakery.
There are two ways to prevent a new save from starting. 1. Create a backup if it wasn’t too long ago, or
2. Insert “placeable to insert” from the xml at the end of the xml placeable from your savegame, before the last line “.”
Be careful, however, to note which FarmID you use, because it’s currently set to “not purchased. ”

I apologize for the inconvenience. Due to a new recipe with new fruits, the wrong fill type was used.

Changelog 5.0.0.3:
Note: No new save game is required.
– Slurry bunker capacity increased at the forgotten pigpen of the OGF farm
– Removed unnecessary snow tarpaulins
– Multi-fruit installed and registered

Changelog 5.0.0.2:
Note: No new save game is required.
– The second bunker silo on the OGF farm has been set to “sellable” so that the second package can be sold there.
– The feed triggers for the farms have been enlarged.
– There is now an “equipment storage pallet.” This is available in two versions: – In the shop, in the Pallets category, as a portable version (weights don’t work when placed on portable ones).
– In the construction menu, in the Decorations category, as a fixed version (also for weights).
– Farmland 53 has been slightly adjusted.
– At the Milchstephan dairy, the pallet output has been repaired and the production of goods has been doubled.
– At the OGF farm, the farmhouse has been moved to the cowshed due to the snow cover, and only the decorations remain for sale.
– Slurry bunker capacity has been increased in all animal stables.
– Multiplayer problems with door collisions (changed collision entries) at the Schuster farm have been fixed.
– Garden hose cart collision has been set and repositioned.
– A few trees have been slightly adjusted at fields 27 and 10.
– At the Xaver pig farm. Reithmayer slurry bunker removal fixed
– Light at Schlüter made functional
– Stone sales added to the agricultural trade
– Pallet removal of production at Xaver pig farm fixed
– Missing collectibles added
– Map edge issue fixed at Meadow 53
– Precision Farming 3.0 implemented with its own soil type map
– Multiplayer issues with gate collisions (changed collision entries) fixed at the OGF farm
– Slurry tarpaulin at the OGF farm straightened because it was sticking out
– Collision issue with the entrance gate at the OGF farm fixed
– On the Max Müller farm, the ground near the bunker silo was painted with grass and the terrain leveled (but will only be visible in a new save game)
– On the sheep farm, there is now a hayloft where the dumping area is located below and the removal area is in the attic
(but ​​will only be visible in a new save game or you can copy the line “50” from the “placeables.xml” from the mod map into your existing save game)

Changelog 5.0.0.1:
Note: A new save game is not required.
– Wrong icon for selling cattle at the cattle market
– Spelling error in the moddesk
– Problems with the triggers for loading or unloading at the
– Max Müller dairy farm feed silo
– Schuster farm farm farm farm silo seed, fertilizer, and lime storage
– Liquid fertilizer purchase station
– Herbicide purchasing station
– Gate sound length for the roller doors at the OGF farm and at the lumber dealer correctly adjusted
– Floating lamp at the Max Müller dairy farm
– Electrical box that was in the wall at the Max Müller dairy farm
– Errors with some traffic signs
– Straightened the decoration of the bunker silo at the OGF farm farm
– Straightened or added snow tarpaulins on some objects
– Increased clip distance from the shelves
– Floating wood chip decals at the cooperage moved to the floor
– Fixed manure plates
– Removed warning from the Ape
– Fixed errors in some store icon images
– AI traffic license plate
– Cotton and sugar cane re-entered due to PDA crop order
– A board with icons now hangs inside the animal dealer, showing what animals need for expanded animal feeding.
– The hay production recipe at the Schuster farm has been slightly adjusted, and there are now two unloading pipes slightly separated from each other for loading goods from the silo or production.
– Wood chip sales station is now a purchase station.
– Meadow grass can now be mown again.
– Indoor snow mask improved (may only take effect the next time it snows).
– Multiplayer issues with gate collisions (changed collision entries) fixed.
– TipCollision entries corrected.
– Grass removed from the bunker silo on the OGF farm (but will only be visible on a new save).

Version 5.0:
Converted and revised for LS25
There are 5 farms and a horse paddock for sale, and the museum farm can be purchased for a €0 project.
The OGF farm is also completely sellable to create your own farm.
Productions have been added to the small-scale version at two farms with their own products.
There are two versions to choose from when you first start: one with standard feeding and one with extended feeding, where you have to pay attention to exactly which feed you need.
All bars except for the cows must be filled.
In addition, the prices for selling cows and pigs at the animal dealer have been increased.
The animal dealer has two silos for buying ready-made animal feed.
You can buy bread from the previous day at the shop or make it at the bakery.
The lumber dealer now has three additional production companies.
At the bakery, you have to be careful where pallets spawn, as there are now two zones for pallets and one for loose goods.
On the shop grounds, there is a depot for purchasing pallets and a pallet sales point.
On the agricultural dealer’s grounds, there are also greenhouses and silos for selling goods, where you can buy lime, seeds, and fertilizer.
If you want to place your own productions, you’ll find a meadow behind the agricultural dealer.
Collectibles have been scattered around the area; have fun looking for them.
At the vehicle dealer, you’ll also find an Ape with various logos from different farms.
If manure plates aren’t linked to the animal stables, please save and reload the savegame.

Author: LS19 BERNIESCS und RichiF, Zetor6245, McBee LS22 nop82, pat7575 LS25 NO_Modding, pat7575, MarianVirtuellFarming, Chris1984

File Info: 860 MB / ZIP

Download - modsfire.com

How to Install Mods in Farming Simulator 25?

  • To install the mod in the game, download the .zip file and place it into the "Mods" folder located inside Documents > My Games > FarmingSimulator2025.
  • When starting a new game or loading a saved game, you must activate the newly added mod in the Mods & DLCs screen.
  • To purchase the installed mod in the game, press the "P" key to open the store. Then, navigate to the "Mods & DLCs" section from the left tabs. Here, you will see the newly installed mod.

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