Grass with Dandelions and Daisies mod for Farming Simulator 25, and it works in FS25 V1.6 version.
The normal grass structure prepared with some dandelions, daisies and field grass from FS22.
V1.0.0.2 Update:
You might still experience some fps drops, but I think it’s less significant now.
If it’s still too bad, decrease the numBlocksPerUnit value in the XML. The greenSmall state is, for some reaso,n the worst regarding fps issues.
I think I will also create such a texture with the meadow texture instead of the grass texture, as the grass texture in general seems to be quite demanding performance-wise when you try to make the texture more dense.
PS. If you play on a modmap and this map has its own grass texture in a foliage folder, you might have to replace both the grass in the mod map foliage folder and in the base game. The game is a little diva still regarding custom foliage types in mod maps and, for some reason, insists on taking values like the “destructionState” from the in-game folder anyway.
Let me know if everything is alright.
Version 1.0.0.2:
removed unnecessary lines in xml that caused a warning in the log
put all textures in a texture folder
increased the amount of daisies in earlier stages –> removed them in “harvestReady” as they get overgrown
tried to improve the texture performance-wise
JohnCL on Emptymap4X Realterrain Multiterrain V1.0